Started by
8_Bit_Hypocrite
on
Topic category: Help with Minecraft modding (Java Edition)
I'm making an ice-themed mob and I wanted to make water turn to ice when the mob walks over it, exactly like the frost walker enchantment.
Is there any way to code an entity to check for water beneath it and replace it with ice?
Use the "On entity tick update" procedure inside your custom mob triggers.
Then check if the block below him "[x][y-1][z]" is water, if so place an ice block there.
Place packed ice if ya want it to expire and break like the frost walker