Started by
moleskykeeper
on
Topic category: Help with Minecraft modding (Java Edition)
So, I'm currently working on a mod that adds a mob that, like the title states, is passive during the day, and hostile at night. MCreator doesn't appear to have any built-in options for this sort of thing, so I was wondering if anybody had any idea how to implement this? It's ok if it requires coding, I can do that, just tell me what to do.
Thank you in advance.
https://imgur.com/a/yaswQtr
there's no coding needed, just create a procedure like the first image(in the link I sent) then go to your living entity, AI and Goals and add the "attack entities of type "EntityPlayer"" then click conditions and add the procedure you've made.
Sweet, thank you so much!!!
Actually, what version of MCreator is this in?
yea i was hoping this was in the 2020.5 version but, i made this in the new snapshot version 2021.1
Oof, yeah, especially not great cuz I'm trying to get this in on 1.12.2,,,, (Because of interaction with other un-updated mods, I wish I could be doing this in 1.15+ ugh)
Hey, I copied the code and the mob is always passive. Am i missing something?