Keep an item after dying

Started by TheDuckKnight_Mc on Sun, 02/14/2021 - 19:17

Topic category: Help with modding (Java Edition)

Last seen on 08:24, 14. Nov 2021
Joined Feb 2020
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Keep an item after dying
Sun, 02/14/2021 - 19:17

I attempted to make a little box that you can carry around and open with a right click, simple enough. My idea was, that if you held the box in your off hand when you died, you would keep the box after dying, along with its contents, but I can't figure out how to do it. I am quite sure you have to use the "entity dies" and "player respawns" global triggers, as well as some player_persistent global variables to store the items, but I still struggle with getting the procedure / procedures right. What could be a solution? Any and all help would be great.

Last seen on 19:49, 3. Nov 2021
Joined Nov 2018
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When the entity dies store…
Sun, 02/14/2021 - 19:40

When the entity dies store the box as a global itemstack variable.

Remove the box from the player's inventory.

 

When the player respawns give the player the itemstack variable.

Last seen on 08:24, 14. Nov 2021
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I did try but it did not…
Mon, 02/15/2021 - 08:09

I did try but it did not work. Maybe I'm stupid. Probably I'm stupid. Yeah I am, I am stupid.

Last seen on 08:24, 14. Nov 2021
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Yeah it worked I am indeed…
Mon, 02/15/2021 - 08:45

Yeah it worked I am indeed stupid