Started by
Creator633
on
Topic category: Help with MCreator software
So when i was making mods using the snapshot of MCreator, the forge 1.16.4 build wasn't working and was stuck on the "decompile" stage of "setting up gradle project" while the task being ":eclipseClassPath", i meet all the requirements in recommended but i'm on minimum for RAM, i've also tried increasing virtual memory by a random amount, but that didn't work either. This left me stuck on 1.15.2 and i really wanted to try 1.16.4. Help anyone?
Full crash log link please
It wasn't a crash, sorry I didn't explain that but it was just stuck on the task, not doing anything else.
i been having a similar Problem, i did try to install a 64-Bit Version of 2021.2 but it still was stock on the same stupid screen and with the same stupid message, what happende befoer i was fixing my Modd File with the gardle build error saying: Reason:uh oh, we tried to locate the file at extractSrg but found nothing related to the file named output.jar as it also appears to be missing, please ensure that the file is inn it's proper place and NOT Corrupted or removed and try again later.
i didnt get what was the problem and i tried to fix the eclipseClassPath bug/problem but i couldn't identify the errored problem/bug & now it's not doing Jack shiz at this point, but yeah before this happened to me MCreator did the d move and kept removing and throwing out the output.jar file i ain't so suer if thats the actual error message as i probably cannot remake or recreate it if MCreator keeps this facade up for much longer with ":eclispeClassPath" being constantly portrayed inthe background right now...
but yea i have my complaints, and reasons.
i also just realized that this post was made almost 7 months ago, time suer does fly very faast.
by the way just a breif update it actaully loadded in successfully, phew im so relieved i wouldnt have to ues task manager for the problem.