Topic category: Help with MCreator software
I've been trying to make a mod where you can duplicate items using a block and a GUI element, with some kind of energy. I want the system to be modular, so it can duplicate and reproduce any item.
The solution i planned for this was getting the tag of the item in the slot (Ex: "minecraft:obsidian"), subtracting the energy and adding the item in the output slot.
The problem is: i can't seem to find a way to get the item tag of the items in the slot. And also, i don't see any way of creating/adding the item to the output slot just using it's item tag.
Any help would already be amazing. I've been stressing overe this for the past 2 days, so i figured i would post this here. Anyways, have a good morning!
Couldn't you use the grow itemstack?
I figured it out!
First off, thank you Pickle for giving me some ideas on how to solve this.
What i did was:
-Use the "set item" procedure block in the Slot & GUI procedures.
-Then, in the quantity, i got the number of items in the GUI slot for the output + 1.
-For the item itself, i made a copy from the item in the item slot.
I'm very happy i managed to solve this. Have a good morning, everyone!
can you link a picture of what you did, so others like me can use it?