Custom music does not work in Custom Biomes

Started by Petunia770 on

Topic category: Help with MCreator software

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Custom music does not work in Custom Biomes
Sat, 04/03/2021 - 11:16 (edited)

Hello, I'm using the latest snapshot of mcreator
I created Biomes and also added Custom Music, when I tested it, it didn't work that I needed this for a mod. can help me please, if one were nice

Edited by Petunia770 on Sat, 04/03/2021 - 11:16
Last seen on 12:37, 22. Nov 2023
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may be the .ogg music file…
Sat, 04/10/2021 - 20:14

may be the .ogg music file isn't in correct format

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ok but how can I find the…
Thu, 04/29/2021 - 15:26

ok but how can I find the right format

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He's correct, its doesn't…
Mon, 05/10/2021 - 00:37

He's correct, its doesn't work

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     Works for me. You have…
Tue, 05/11/2021 - 14:22

 

   Works for me. You have to track it down to mono and ogg format. Love the new feature. Been working with ogg format for a long time modding other games. Download Audacity and watch a tutorial on youtube. 

 

Mono always mono...and never caps

 

Chew

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Do you mean by mono that I'm…
Sat, 05/15/2021 - 07:03

Do you mean by mono that I'm supposed to export format with Audiocity or something else

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  1, drag drop mp3 into…
Sat, 05/15/2021 - 09:58

 

1, drag drop mp3 into audacity.

2. click on "track" click on "mix". Now you will see the Mono options. Mono means one track. One channel etc.

3. Click on file and export audio as .ogg

 

PRO TIPs

Make sure the ends of the audio are not long and with out sound. Almost always use "fade out" effect at the end of your sound. Also naming your file can be the problem. If the audio file dont work. It could simply be its name. Never use caps.

 

Chew

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ok but what do you mean by…
Sat, 05/15/2021 - 13:32

ok but what do you mean by caps and will it also work if you drag the file in audacity and export it to ogg without editing. And you also have to rename the file differently