Started by siren on Sun, 04/11/2021 - 17:12
Topic category: Help with modding (Java Edition)
I’m working on a mod that has an infection similar to the taint biome from thaumcraft 5.
I want to be able to change the biome of chunks that reach a certain stage of infection to a custom biome for cosmetic purposes (water/foliage color)
is there any way to do this?
You could make an extending block (detects a kind of block near and places itself in that place, then replaces itself with whatever block the infection is made of), but that could be kind of buggy in big proportions
I’ve already figured out the infection spreading, I meant I want to know how to change the actual biome in the chunk. IE: converting a plains biome chunk into custom:infectedplains when it reaches a certain point
There is a procedure that you can put on an if, asking the type of biome. That could work