Many questions I have

Started by Skart2000 on

Topic category: Help with Minecraft modding (Java Edition)

Joined Mar 2020
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Many questions I have
Thu, 05/06/2021 - 18:13 (edited)

Hi, I have many questions and I want to make things but I don't know how, so if you know how to do any of these things, please tell it, have a good day :) (Sorry for the bad english)

1) How can I make plants that spawn in nether biomes? Precisely it's the crimson and warped forests

2) This is the same as last one but it's a block that acts like a plant and it will spawn in snowy mountains

3) How can I make a flint and steel?

4) I need two animations for mobs that are in vanilla game, the phantom wings mouvement and the wither tail mouvement

5) How can I make a mob with a saddle? It's like the pig/strider saddle

6) I wanna make a mob with different texture variants and different drops, like the rabbits

7) How can I make a sheep with different wool color variants and that is shearable

8) I got a problem with a block, when right clicking it, it should make a sound once, but it makes the sound many times 

9) How can I change mob shadows?

10) I wanna make a block that changes the model when it's inventory is open, only when it's open

Edited by Skart2000 on Thu, 05/06/2021 - 18:13
Joined Mar 2020
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I also forgot one, it's…
Mon, 04/12/2021 - 18:05

I also forgot one, it's changing drops for mobs that are in vanilla minecraft

I suggest you check our…
Tue, 04/13/2021 - 08:29

I suggest you check our tutorials collection playlist on our YouTube channel which contains many examples and tutorials that can help you get started with MCreator: https://www.youtube.com/playlist?list=PLAeL-oIFIEngE6jRgFYeFMfuj8WQsO3Ei

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Thank you but I did'nt find…
Wed, 04/14/2021 - 12:36

Thank you but I did'nt find any solution in those tutorials

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I could create a plant as a…
Fri, 05/07/2021 - 03:40

I could create a plant as a block and generate it in the depths.
A flint, create an item that right click on a block and place "y+1" a fire block.
For a mob with a saddle, use two entities, right click to replace the one with the model that has the saddle?
To handle it make only the second one as rideable.
For custom drops create a "loot tables".