Topic category: Troubleshooting, bugs, and solutions
So I'm trying to remake 1.17's Copper and the Oxidization Effect. I did this successfully with a regular block, it can fully oxidize. (It uses Random Tick to increase a value, that when it reaches a certain amount, it advances 1 stage.) However, I tried to repeat this with Stairs, yet for some reason they don't seem to work when Random Tick is used, only if it is not using Random Tick does it actually seem to work.