Tamed mob wont sit (2021)

Started by gustavowizard123 on Sun, 05/02/2021 - 02:09

Topic category: Help with modding (Java Edition)

Last seen on 19:53, 2. Jun 2021
Joined Sep 2016
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Tamed mob wont sit (2021)
Sun, 05/02/2021 - 02:09

i just cant find a way to make my tamed mob to sit now.. anybody is having difficults too?

Last seen on 19:53, 2. Jun 2021
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what im looking for here the…
Sun, 05/02/2021 - 03:54

what im looking for here the the linecode to Set isSitting to True. (all the rest im good)

 

this is the code Mcreator generates for taming:

@Override
		public ActionResultType func_230254_b_(PlayerEntity sourceentity, Hand hand) {
			ItemStack itemstack = sourceentity.getHeldItem(hand);
			ActionResultType retval = ActionResultType.func_233537_a_(this.world.isRemote());
			Item item = itemstack.getItem();
			if (itemstack.getItem() instanceof SpawnEggItem) {
				retval = super.func_230254_b_(sourceentity, hand);
			} else if (this.world.isRemote()) {
				retval = (this.isTamed() && this.isOwner(sourceentity) || this.isBreedingItem(itemstack))
						? ActionResultType.func_233537_a_(this.world.isRemote())
						: ActionResultType.PASS;
			} else {
				if (this.isTamed()) {
					if (this.isOwner(sourceentity)) {
						if (item.isFood() && this.isBreedingItem(itemstack) && this.getHealth() < this.getMaxHealth()) {
							this.consumeItemFromStack(sourceentity, itemstack);
							this.heal((float) item.getFood().getHealing());
							retval = ActionResultType.func_233537_a_(this.world.isRemote());
						} else if (this.isBreedingItem(itemstack) && this.getHealth() < this.getMaxHealth()) {
							this.consumeItemFromStack(sourceentity, itemstack);
							this.heal(4);
							retval = ActionResultType.func_233537_a_(this.world.isRemote());
						} else {
							retval = super.func_230254_b_(sourceentity, hand);
							//this.sitGoal.setSitting(!this.isSitting());   <-------------- THIS PART HERE!

						}
					}
				} else if (this.isBreedingItem(itemstack)) {
					this.consumeItemFromStack(sourceentity, itemstack);
					if (this.rand.nextInt(3) == 0 && !net.minecraftforge.event.ForgeEventFactory.onAnimalTame(this, sourceentity)) {
						this.setTamedBy(sourceentity);
						this.world.setEntityState(this, (byte) 7);
					} else {
						this.world.setEntityState(this, (byte) 6);
					}
					this.enablePersistence();
					retval = ActionResultType.func_233537_a_(this.world.isRemote());
				} else {
					retval = super.func_230254_b_(sourceentity, hand);
					if (retval == ActionResultType.SUCCESS || retval == ActionResultType.CONSUME)
						this.enablePersistence();
				}
			}
			double x = this.getPosX();
			double y = this.getPosY();
			double z = this.getPosZ();
			Entity entity = this;
			return retval;
		}

 

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SitGoal.setSitting simple…
Sun, 05/02/2021 - 03:55

SitGoal.setSitting simple dont work anymore :/

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i manage to make it Sit…
Mon, 05/03/2021 - 01:20

i manage to make it Sit/Stand, but it takes 1-3 rand times since it only fires when you try to tame the mob... can someone with more java knowledge help me plz? here is the code:

public ActionResultType func_230254_b_(PlayerEntity sourceentity, Hand hand) {
			ItemStack itemstack = sourceentity.getHeldItem(hand);
			ActionResultType retval = ActionResultType.func_233537_a_(this.world.isRemote());
			Item item = itemstack.getItem();
			if (itemstack.getItem() instanceof SpawnEggItem) {
				retval = super.func_230254_b_(sourceentity, hand);
			} else if (this.world.isRemote()) {
				retval = (this.isTamed() && this.isOwner(sourceentity) || this.isBreedingItem(itemstack))
						? ActionResultType.func_233537_a_(this.world.isRemote())
						: ActionResultType.PASS;
			} else {
				if (this.isTamed()) {
					if (this.isOwner(sourceentity)) {
						if (item.isFood() && this.isBreedingItem(itemstack) && this.getHealth() < this.getMaxHealth()) {
							this.consumeItemFromStack(sourceentity, itemstack);
							this.heal((float) item.getFood().getHealing());
							retval = ActionResultType.func_233537_a_(this.world.isRemote());
						} else if (this.isBreedingItem(itemstack) && this.getHealth() < this.getMaxHealth()) {
							this.consumeItemFromStack(sourceentity, itemstack);
							this.heal(4);
							retval = ActionResultType.func_233537_a_(this.world.isRemote());
						} else {
							retval = super.func_230254_b_(sourceentity, hand);
							//this.sitGoal.setSitting(!this.isSitting());   <-------------- THIS PART HERE!

						}
					}
				} 
				
				//else if (this.isBreedingItem(itemstack)) {
					//this.consumeItemFromStack(sourceentity, itemstack);
					//if (this.rand.nextInt(3) == 0 && !net.minecraftforge.event.ForgeEventFactory.onAnimalTame(this, sourceentity)) {
						//this.setTamedBy(sourceentity);
						//this.world.setEntityState(this, (byte) 7);
					//} else {
						//this.world.setEntityState(this, (byte) 6);
					//}
					//this.enablePersistence();
					//retval = //ActionResultType.func_233537_a_(this.world.isRemote());
				//} 
				
				
				else {
					retval = super.func_230254_b_(sourceentity, hand);
					if (retval == ActionResultType.SUCCESS || retval == ActionResultType.CONSUME)
						this.enablePersistence();
				}

				
			}

			// ADDING STUFF
			 if (this.rand.nextInt(3) == 0 && !net.minecraftforge.event.ForgeEventFactory.onAnimalTame(this, sourceentity)) {
               //this.setTamedBy(sourceentity);
               this.navigator.clearPath();
               this.setAttackTarget((LivingEntity)null);
               
              
               this.func_233687_w_(true); 
               this.world.setEntityState(this, (byte)7);
            
            } else {
               this.world.setEntityState(this, (byte)6);
               this.func_233687_w_(false); 
            }

            

			// ADD STUFF END
            
			double x = this.getPosX();
			double y = this.getPosY();
			double z = this.getPosZ();
			Entity entity = this;
			return retval;

			
		}