Started by
FluffiiWolf
on
Topic category: Help with modding (Java Edition)
I have an issue with a mod I am currently working on.
I'm making a D&D esc mod with Dice based combat. Everytime you hit an entity you will roll the die and do random damage.
Right now I'm trying to add Bonus damage with a Sharpness style enchant. However whenever I add the enchant to my weapon it simply overwrites the procedure of the weapon itself, it's meant to "add 5 damage" but instead it only does 5 damage and completely ignores the damage roll.
Anyone know what I'm doing wrong here?
I think the "deal damage" replaces damage
maybe you could create a potion effect, and the potion effect is who does the additional damage.
Each time it hits with your enchantment it will deal additional instant damage.
That's actually a clever work around. I will try that, thank you! :)
So did it work? I am having a similar issue with a strength-like effect