While bullet flying tick, add bullet dependency?

Started by Van on Tue, 06/22/2021 - 17:09

Topic category: Feature requests and ideas for MCreator

Last seen on 20:22, 31. Jul 2021
Joined Mar 2021
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While bullet flying tick, add bullet dependency?
Tue, 06/22/2021 - 17:09

Right now we have this trigger:
image

Can we get a dependency for the bullet itself? This could open doors to cool stuff like homing arrows for example. Right now anything that affects entity in that trigger, affects the shooter only.