While bullet flying tick, add bullet dependency?

Started by Van on

Topic category: Feature requests and ideas for MCreator

Last seen on 16:50, 22. Apr 2024
Joined Mar 2021
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While bullet flying tick, add bullet dependency?

Right now we have this trigger:
image

Can we get a dependency for the bullet itself? This could open doors to cool stuff like homing arrows for example. Right now anything that affects entity in that trigger, affects the shooter only.