Making Pets Sit

Started by AxelCatto on

Topic category: Help with Minecraft modding (Java Edition)

Joined Jun 2019
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Making Pets Sit

Howdy, bit of an MCreator newbie here. I used it a couple years back but haven’t touched it since cause it didn’t do what I needed at the time. I’m really glad that now you’re able to add tamale entities, but there’s still not an easy way (from what I can tell) to make them toggle between sitting and standing on right click, like how it works with vanilla cats, wolves, and parrots. Any help would mean a lot. I’m not too worried about the animation part right now but if someone is knowledgeable enough with Gekolib to offer some advice on that as well it would be very appreciated.

Joined Jun 2020
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I am a similar problem, I…
Wed, 07/28/2021 - 21:34

I am a similar problem, I understand that to make that work you have to do different entities one sitting and another the one that follows you, the problem that I am having with that is that health restarts every time I intersperse between one entity and another.

Joined Mar 2020
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PJgamer64 you are a problem?…
Fri, 08/06/2021 - 05:08

PJgamer64 you are a problem?

i am a similar problem

Joined Jun 2020
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Sorry, my English is…
Tue, 08/10/2021 - 23:10

Sorry, my English is horrible I haven't practiced it for years XD

Joined Jun 2020
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But I need help with this…
Tue, 08/10/2021 - 23:12

But I need help with this persistent problem and I don't know how to fix it.

Joined Mar 2020
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hmm...Entity logic nbt:sat…
Wed, 08/11/2021 - 04:09

hmm...Entity logic nbt:sat(On creation set to false)

Num nbt,Sx,Sy,Sz

When entity clicked:if sat,set sat to false

else,set Sx,Sy,Sz to current position and set sat to true

when entity tick:

if entity's sat nbt is true,move entity to Sx Sy Sz

Joined Jun 2020
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I think I am not…
Fri, 08/13/2021 - 15:32

I think I am not understanding well, I have understood that for the life data to be passed from one entity to another it is necessary to use NTB but I think I do not know how to do it.