mcreator textures being different from blockbench

Started by timbrainpopkinnie on Mon, 07/12/2021 - 01:59

Topic category: Help with modding (Java Edition)

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mcreator textures being different from blockbench
Mon, 07/12/2021 - 01:59

OK SO! I created a model in blockbench (its a table) and i want to use it in mcreator. only problem is, the legs are a different texture than  the top. that being said, will mcreator allow me to do this? cause it makes me choose a new texture and that one that it makes me choose fills the entire table. help?? also if this doesnt make sense im sorry, im new to this.

Last seen on 19:09, 12. Jul 2021
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this is what its supposed to…
Mon, 07/12/2021 - 02:09

this is what its supposed to look like pretty much a table with iron bar legs and a white top

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Import the texture itself…
Mon, 07/12/2021 - 02:25

Import the texture itself into Mcreator and when importing the model to Mcreator, set the texture mapping to that texture

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so the texture that looks…
Mon, 07/12/2021 - 02:47

so the texture that looks like this? idk

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If thats the texture you…
Mon, 07/12/2021 - 03:03

If thats the texture you used in Blockbench, yes

 

Then set the model's texture mapping to that texture and use that texture for the blocks code

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so the texture mapping is…
Mon, 07/12/2021 - 03:04

so the texture mapping is the like, six squares you have to edit when making a custom block right? im new to this. if so, i tried, and it didnt work

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The texture mapping is how…
Mon, 07/12/2021 - 03:26

The texture mapping is how each Blockbench piece gets its texture from the texture you use. This is edited in the UV Box in the top left square of Blockbench