Limiting entities a tamed mob can attack

Started by ShadowPlayer51 on

Topic category: Help with Minecraft modding (Java Edition)

Joined Nov 2015
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Limiting entities a tamed mob can attack

I've been working with tamed entities recently, and I was trying to make it so that they wouldn't hurt other entities that the player has tamed. The problem is that conditions for when a mob will attack what its owner attacked seem to only be able to grab info about itself. No matter what I use, (source entity, immediate source entity, entity iterator [even though that one wouldn't make sense]), only event/target entity works and they will still attack other tamed mobs.

Is there any way I can make a tamed mob not attack certain entities or, at least, entities that the player has tamed?