help with procedure to summon moving entity based on player direction

Started by Itsmetheking on

Topic category: Help with modding (Java Edition)

Last seen on 20:09, 11. Aug 2021
Joined Aug 2021
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help with procedure to summon moving entity based on player direction

I am trying to create a procedure that will shoot a projectile (eg fireball or egg) in the direction the player is facing when the player right-clicks a custom item.

Currently, my procedure shoots a fireball in odd directions that aren't where the player is facing (I was using the look x y and z position with raytrace blocks in a spawn block with vx vy and vz).

Does anyone know how I can make it shoot it in the correct direction?

Thanks

     -Itsmetheking

Last seen on 20:09, 11. Aug 2021
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Ok, ill try that.
Wed, 08/11/2021 - 17:33

Ok, ill try that.

Last seen on 18:26, 2. Oct 2021
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how do you use those blocks?…
Sat, 10/02/2021 - 16:40

how do you use those blocks?