Started by Bullfighter2009 on Fri, 08/13/2021 - 09:35 Topic category: Feature requests and ideas for MCreator I need a procedure block: Push/Pull [target/event entity] with power [5] Jump to top There is a procedure that looks like this: With some fancy math, this can be used to push and pull entities. Vx, Vy and Vz are your Power values. Jump to top Permalink Log in or register to post comments I used that procedure block to make an entity bounce when it hit the ground. Jump to top Permalink Log in or register to post comments i know this is kinda late but is there also a way for me to make it so that the block's pushing direction is determined by how its faced? Jump to top Permalink Log in or register to post comments
There is a procedure that looks like this: With some fancy math, this can be used to push and pull entities. Vx, Vy and Vz are your Power values. Jump to top Permalink Log in or register to post comments
I used that procedure block to make an entity bounce when it hit the ground. Jump to top Permalink Log in or register to post comments
i know this is kinda late but is there also a way for me to make it so that the block's pushing direction is determined by how its faced? Jump to top Permalink Log in or register to post comments
There is a procedure that looks like this:
With some fancy math, this can be used to push and pull entities. Vx, Vy and Vz are your Power values.
I used that procedure block to make an entity bounce when it hit the ground.
i know this is kinda late
but is there also a way for me to make it so that the block's pushing direction is determined by how its faced?