Topic category: Help with MCreator software
When I try to apply my textures to a custom helmet and chestplate model, the helmet texture doesn't apply correctly.
This is what the helmet is meant to look like:
But in-game it looks like this:
For both the chestplate and helmet I am using separate textures, and while the chestplate's texture works just fine the helmet texture is all messed up. I've tried combining the textures into an armour texture (which messed up the textures of both pieces of armour) and rotating the texture of the helmet but so far nothing has worked.
Does anyone know how to fix this?