How Do I Prevent Structures From Being Cut Off

Started by CodeLovingBison on Sun, 08/22/2021 - 07:37

Topic category: Help with modding (Java Edition)

Last seen on 13:50, 23. Oct 2021
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How Do I Prevent Structures From Being Cut Off
Fri, 08/27/2021 - 10:43 (edited)

I loose... You win, MCraetor! GG's to you. I give up. Im tired from searching and testing everything. Just give me a strait answer.

Please read all of my attempts.


► [ Attempt N1: Tried making a block that spawns a structure when placed. ]

► [ Issue: The trigger doesn't work when placed with a structure or with ore generation. ]


► [ Attempt N2: Tried using conditions to place the block.

► [ Issue: Doesn't work.


► [ Attempt N3: Tried placing the block by executing a command /fill.

► [ Issue: The command can not be executed..


► [ Attempt N4: Tried creating a structure witch spawns the main structure after 20 ticks.

► [ Issue: Doesn't work.


► [ Attempt N5: Tried creating a structure with a command block, with a command that places my custom block. and Redstone block.

► [ Issue: It WORKS!! oh... it doesn't work on server clients... UGHHHH!!!!


► [ I searched the internet, read every single forum. (I don't know how jigsaw blocks work!)


My letter to dear Klemen"

Dear Klemen, once and for all. Please answer me and all the community.. HOW CAN WE FIX THIS?!?!

I SPENT 8 GOD DAMM HOURS SEARCHING AND TESTING!! MY EYES BURN!! PLEASE HELP ME!


 

Edited by CodeLovingBison on Fri, 08/27/2021 - 10:43
Last seen on 16:33, 22. Oct 2021
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    Its a timing issue…
Sun, 08/22/2021 - 09:23

 

  Its a timing issue. World gen screws it up. You have to generate the structures after world gen. I am making a tutorial video on how to. My method is much easier. No messing with void or air blocks and you can generate giant towns. None of your structures will get cut off this way. 

I understand your pain, it took me a few months to come up with this method. I was about to quit myself over this. Unfortunately it would be to hard to explain on text. I would have to make a vid. 

 

Going to be a week or two.

Chew

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I know that its because of…
Sun, 08/22/2021 - 10:23

I know that its because of big structures generating too quickly in unloaded chunks. This is why I want to give them a small delay. To give more time for it to load. And MAN! Im waiting for the tutorial.

Thank you so much for the help!

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And by the way.. I don't…
Sun, 08/22/2021 - 10:43

And by the way.. I don't have 2-3 weeks to wait. I am FILLED with work. can you make it in 4 days? I know.. It sounds crazy. But hear me out. After 6 days, I have to throw it away for 4 years. After this, I will return to finish it. I spliced my mod in two halfs. The first one as you know I need to finish it in 6 days. So please make the tutorial as soon as possible.

If you will, I will make you a free texture for youre mod.

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Oh my god !!! Is really a…
Sun, 08/22/2021 - 13:57

Oh my god !!! Is really a way to prevent this ???

Look forward to seeing your tutorial, please post  alink once ready

Last seen on 21:45, 23. Oct 2021
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Use "random update tick" on…
Sun, 08/22/2021 - 19:14

Use "random update tick" on single block, it will run procedure after random update tick goes, and it works with generated blocks.
Downsides? Sometimes you need to wait even minute or two, and also generating airships lags much more.
But I feel like with this method, I found maybe 1 or 2 "cut" airships of mine, for maybe 30 generated. It's almost like there's no problem since this method is used.

But yeah, more handy/down-to-earth solution would be so great. Eh.
Either way, let us wait for chewdog tutorial, I'm curious what he did. Especially as I'm planning much larger structures to spawn soon, so it will come in handy so much...

Last seen on 22:06, 21. Oct 2021
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Have more respect for Klemen…
Sun, 08/22/2021 - 19:58

Have more respect for Klemen, watch the show is free.

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I made a small preview video…
Sun, 08/22/2021 - 21:12

I made a small preview video of my structure gen. I am still working out the FPS issue on my mod. I have about 20 structures and some are 48x48x48 with other structures attached. I go in detail about the FPS side.

For example

I have a dungeon that it 500x long. Works great but I noticed you cant have that many spawners and the tunnel cant be real wide or the FPS drops every time a new one loads in.

The struggle is real... 

CBs Mcreator Structure Gen - Preview - YouTube

Full tutorial on its way. Trying to keep it under 20 mins.

Chew

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Man! Youre mod looks good!…
Mon, 08/23/2021 - 08:52

Man! Youre mod looks good!

And im waiting for the tutorial! big THANKS to all of you, guys!!

Im sure I wouldn't have figured it out by myself. Its great pleasure to work in such a friendly community! :)

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Dang, I have to agree, I was…
Mon, 08/23/2021 - 17:16

Dang, I have to agree, I was kinda sceptical from MCreator site of this mod, but this preview looks gorgeous. And it's that rare wild west theme, which I additionally appreciate :D

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Thank you all for your kind…
Tue, 08/24/2021 - 09:37

Thank you all for your kind words. This wild west mod is my gift back to the community. I am busy with harvest for the next few weeks. I will have the tutorial done sometime before or after. 

 

 

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Make a block that spawn the…
Tue, 08/24/2021 - 09:58

Make a block that spawn the structure. Then create another structure with only the block. Put the procedure schedule update tick for 40 in structure instsnce generated. The structure will generate 2 seconds after the world and It cant be cut.

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Bruh... (ಠ ∩ಠ) If it would…
Tue, 08/24/2021 - 13:05

Bruh... (ಠ ∩ಠ)

If it would be easy like that, wouldn't have made this forum(question). It doesn't work for me...