I don't get it, can we modify NBT?

Started by RedFox on Wed, 09/15/2021 - 22:19

Topic category: Mod ideas exchange

Last seen on 12:03, 10. Oct 2021
Joined Sep 2021
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I don't get it, can we modify NBT?
Wed, 09/15/2021 - 22:19

Hello, first time i write on a forum.
I had this idea:
Rage potion effect. increases the knockback.
ik there is a NBT called "generic.attack_knockback" and I tried to modify it, but it doesn't seems to work.

if it's not possible, should I use an "attempt to override motion vector of ... "?

Last seen on 22:11, 23. Oct 2021
Joined Sep 2020
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that's not NBT, that's an…
Sat, 09/25/2021 - 01:38

that's not NBT, that's an entity attribute. execute a command in the name of your entity that sets its attribute