Topic category: Help with MCreator software
So, i am making my mod when i noticed, that my martians started to attack one specific martian unit, when i got to the AI section of one of those "aggressive" mobs i noticed, that "attack entities of type <player>" was changed to "attack entities of type <flautistrecruit>". So, i changed it back, started the game. But then, other of my mobs started to attack that one specific martian again, so i fix them again. The problem being one detail - every time i compile my workspace, one or two mobs change their AI pattern to attack that one martian. So, in short - my every procedures and ai settings about entities are changing from "player, iron golem, ect", to "flautistrecruit" when i compile my workspace. Reinstalling did not help
This started happening literally today, and it can potentially stop my modding hobby ENTIRELY, i REALLY don't this to happen, so, please help
have you tried redoing the entity? just take screenshots of the current one and do the same for the new one
Okay, so i have remade my mobs, but the issue is still there. I have found that the "regenerate code and build" button sometimes fixes all of them. It is still a really bad issue, but at least it is workable. I apriciate your efforts, thank you.
it may be that it is a problem with the name of the entity interfereing with some other registrie, so try changing the modid or entitytype