[SOLVED] For some reason my gui wont work

Started by gr3gr3g3g4 on Tue, 10/19/2021 - 14:44

Topic category: Help with modding (Java Edition)

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[SOLVED] For some reason my gui wont work
Wed, 10/20/2021 - 12:19 (edited)
Edited by gr3gr3g3g4 on Wed, 10/20/2021 - 12:19
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use Else if blocks not spam…
Tue, 10/19/2021 - 16:32

use Else if blocks not spam If blocks

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also you don't have 9 slots,…
Tue, 10/19/2021 - 16:33

also you don't have 9 slots, I suppose you need to change that

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on your procedure you put 9…
Tue, 10/19/2021 - 16:34

on your procedure you put 9 instead of 0, 1

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I used 9 on my procedure? XD…
Tue, 10/19/2021 - 16:40

I used 9 on my procedure? XD
Thanks for the fix!

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It still doesn't seem to be…
Tue, 10/19/2021 - 16:45

It still doesn't seem to be working though

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use else if and not a ton of…
Tue, 10/19/2021 - 17:01

use else if and not a ton of if's

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nope, doesn't work
Tue, 10/19/2021 - 17:54

nope, doesn't work

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i used Block x, block y and…
Tue, 10/19/2021 - 17:55

i used Block x, block y and block z, should i exchange that for something else?

 

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you have to check the…
Tue, 10/19/2021 - 18:05

you have to check the checkbox first

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i thought enabling tile…
Wed, 10/20/2021 - 08:19

i thought enabling tile entity would make it have an automatically generated gui, i will try this!

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I enabled that it freezes…
Wed, 10/20/2021 - 08:34

I enabled that it freezes the game, that might be causing it to not function as it enables every single tick, let's try disabling that.

Nope, it only transforms a little bit of items when it's closed, so you need to spam close it, don't i need to change the block xyz to something else?

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the tick when opened trigger…
Wed, 10/20/2021 - 08:35

the tick when opened trigger fully doesn't function

 

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Fixed it by adding a button
Wed, 10/20/2021 - 12:18

Fixed it by adding a button