Started by
Ember Green7
on
Topic category: Help with Minecraft modding (Bedrock Edition)
{
"format_version" : "1.12.0",
"minecraft:geometry" : [
{
"description" : {
"identifier" : "geometry.createdaqua_life_bot",
"texture_width" : 454,
"texture_height" : 48,
"visible_bounds_width" : 4,
"visible_bounds_height" : 4,
"visible_bounds_offset" : [
0,
1,
0
]
My Inquiry is in regards to what the “Visible Bounds Width”, “Visible Bounds Height”, & the “Visible Bounds Offset” is for & how to utilize it. I have an issue on a model I am making where in-game it has small gaps (smaller than the pixel size) between some edges. I have done extensive attempts to try to get this issue fixed, but to no avail, primarily because I have no clue what these three variables listed above should be for my model.
visual of the issue ingame:
Edited by Ember Green7 on Fri, 10/22/2021 - 06:01