How to create a totem

Started by prozenitsu on

Topic category: User side tutorials

Last seen on 08:43, 7. Oct 2022
Joined Oct 2021
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How to create a totem

How to make totem, when u follow the video how to make totem but when u try it u found out there no particle and sound and even just hurt even half a heart the totem use it right. But don't worry me and help from RexCerv found out how to do it!

Steps

  1. Create ur totem as item
  2. go to trigger and find When item in hand tick and create a procedure--
  3. Then copy my procedure  ( if don't want to copy it u can download my file and export .LINK : https://www.mediafire.com/file/0dp4f4ogbiu1pty/totem.ptpl/file )

       --

      5. U can edit the particles and effects and sound as u like ( the procedure that I  circle it)

--

DONE your custom totem is done

Last seen on 08:43, 7. Oct 2022
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if it work pls reply
Sun, 10/24/2021 - 11:27

if it work pls reply

Last seen on 16:00, 19. Dec 2022
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bro it works but if u take a…
Wed, 07/20/2022 - 14:57

bro it works but if u take a hit can kill you in one shot like creepers it doesnt work.

Last seen on 13:16, 18. Mar 2024
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how about just making…
Mon, 08/29/2022 - 11:56

how about just making procedure "before entity is hurt"

  if item in main hand of event target entity = [totem item]

     if [current health of entiy] < [amount] (you can find amount blok in provided dependencies)

         show totem like animation

         remove item in main/off hand

         set health of entity to 4

         add potion resistance with amplifier 255 for 15 ticks

         add potion (effects you want to add when totem is used)

         wait [15] tick than on server-side   (add this if you want to give player resistance effect)

               add potion resistance x for x ticks