Started by
WeswePengu
on
Topic category: Help with MCreator software
I'm working on a procedure that requires a trigger of "player kills entity" And this used to be possible in Mcreator 1.8.2 with the "Entity Kills Entity" trigger, but that no longer exists and I don't see an easy method of replicating this.
Looking at the issue tracker: mcreator.net/tracker/issue/45357 for reference to this.
entity dies
if source entity is type: Player?