AI and Goals: "Attack (In sight, Near) entity of type [##]" problem

Started by Red-Eyed_Fairace on

Topic category: Help with MCreator software

Last seen on 06:15, 11. Jul 2022
Joined Nov 2021
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AI and Goals: "Attack (In sight, Near) entity of type [##]" problem

The content of ## from the title keeps getting randomized everytime I tried to open the workspace even when saved.

Like for example, I set it to: 
"Attack (In sight, Near) entity of type [Player]" then save it and tried ingame, after a while when I wanted to change something, I went back the workspace and open it again, there's a high chance that the "Attack (In sight, Near) entity of type [Player]" will be changed to something like "Attack (In sight, Near) entity of type [CUSTOMMOBhere.etc.etc]". Also when I tried to click it, half of the list is undefined.

Last seen on 12:01, 2. May 2022
Joined Jun 2020
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Happens to me too
Sat, 02/19/2022 - 06:54

Happens to me too