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Topic category: Help with Minecraft modding (Java Edition)
I wanna make an achievement that you have to collect a certain amount of objects to get, like "a balanced diet" or "a complete catalogue." How would I do that?
Create a variable logic for each items. When the player take an item, set the variable of this item to "true". Create a new variable. When all variables are true, this variable set "true". This variable set the achievement when it's true.