Topic category: Help with Minecraft modding (Java Edition)
I tried to make something like a sieve. You have 2 slots, one input (number 0) and one output (number 1) and when you put 1 gravel to input slot after 5 second it will consume 1 gravel and give you 1 diamond at output. I make 2 procedures. First:
And it should consume gravel and give diamond. And in block "Triggers" I set that this procedure should start when "Redstone off". So if I am understand, this procedure should start if "tagName"=0 and redstone don't connect with my sieve. Then I do the next procedure:
And in block "Triggers" I set that this procedure should start when "Update tick". So if I am good understand, this procedure should start every block tick. So I set in "advance block properties" Tick rate=100 and in "Block entity" I turn on "Enable block entity for this block".
But when I start the game, I open my sieve GUI, put gravel in slot 0 and nothing happens. U tried everything but nothing work.
setting the tick speed to 100 would slow the tick rate down, as it means it ticks one time every 100 world ticks, so update tick would be triggered every 5 seconds. Mybe it wworks if you set the tick rate to 1, which would mean the block ticks 20 times a sceond as there are twenty world ticks per second.
i can't open the links, but maybe there is also something wrong in your procedures.