Technically Quark Compatibility is possible, right?

Started by Cool_tellow on

Topic category: General discussion

Last seen on 22:26, 9. Jul 2024
Joined Oct 2021
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Technically Quark Compatibility is possible, right?
Sat, 12/18/2021 - 18:07 (edited)

 

Technically, you can make a mod quark compatible, can't you? You just gotta quickly rotate your plank textures for vertical planks, vertical slabs wont be an issue with blockbench with  a small procedure to get the double slabs working. Chests might be confusing, but that's because I'm inexperienced. Speleothems might be a smallish issue but i'm sure using 3 separate blocks you can easily get it done. Hedges might have some funky modeling and texturing things thats probably easily doable, I just don't know how. 

Edited by Cool_tellow on Sat, 12/18/2021 - 18:07
Last seen on 22:26, 9. Jul 2024
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Of course, you wouldn't have…
Sat, 12/18/2021 - 00:19

Of course, you wouldn't have abnormals type stuff where the vertical slabs and stuff only appear if quark is installed, it would be like generic eco or mystic's biomes where they would have their quark stuff even without quark loaded.