Started by
TeknoByte
on
Topic category: Help with Minecraft modding (Java Edition)
So what I'm trying to do is to use both the source entity and event/target entity in the same procedure, but only one of them works depending on how i order the code, I'm trying to find out why only one of them executes but the other doesn't
Show a screenshot of your procedures
and describe the specific result you want to achieve
sorry for bad english
SI was trying to override both the motion vectors of the player and mob, so when the player hits a mob with the weapon, the procedure overides the vectors so both the player and mob go in the air on attack but it only overides the target entity
we need a screen shot to be able to help