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gdgdgdgdgd
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Topic category: Help with Minecraft modding (Java Edition)
I checked do ranged attacks and selected bow but it just shoots arrows that look like bows. How do I make it so my custom entity uses a bow just like a skeleton/pillager would? Seems like this only works with custom weapons.
I googled, found nothing that fixed it. Do not give me the playlist of tutorials I will not find it
You need to empty the thing you put "bow" for, and put a bow in its main hand in the behavior section.
If I add the bow in main-hand, and remove it from the AI section, then I get compilation errors untill I define an item to use in the AI section.