Make entity use bow/crossbow

Started by gdgdgdgdgd on

Topic category: Help with modding (Java Edition)

Last seen on 19:59, 26. Feb 2022
Joined Feb 2022
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Make entity use bow/crossbow

I checked do ranged attacks and selected bow but it just shoots arrows that look like bows. How do I make it so my custom entity uses a bow just like a skeleton/pillager would? Seems like this only works with custom weapons.

I googled, found nothing that fixed it. Do not give me the playlist of tutorials I will not find it

Last seen on 22:12, 7. Mar 2024
Joined Nov 2021
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You need to empty the thing…
Sat, 02/12/2022 - 16:37

You need to empty the thing you put "bow" for, and put a bow in its main hand in the behavior section.

Last seen on 19:59, 26. Feb 2022
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If I add the bow in main…
Tue, 02/15/2022 - 18:05

If I add the bow in main-hand, and remove it from the AI section, then I get compilation errors untill I define an item to use in the AI section.