Only 1 java entity model can load.

Started by banana_22778 on

Topic category: Help with modding (Java Edition)

Last seen on 18:41, 17. Aug 2022
Joined Nov 2021
Points:

User statistics:

  • Modifications:
  • Forum topics:
  • Wiki pages:
  • MCreator plugins:
  • Comments:
Only 1 java entity model can load.

When i add a java entity model, it loads in. But only 1 can load. For an example:I made a weird chicken model. I insert it, it works. But when i add a new java entity model, that one model also becomes the model of the weird chicken. Which is very weird, how can i change this?

Last seen on 18:41, 17. Aug 2022
Joined Nov 2021
Points:

User statistics:

  • Modifications:
  • Forum topics:
  • Wiki pages:
  • MCreator plugins:
  • Comments:
I use blockbench btw
Sun, 02/20/2022 - 19:09

I use blockbench btw

Last seen on 18:41, 17. Aug 2022
Joined Nov 2021
Points:

User statistics:

  • Modifications:
  • Forum topics:
  • Wiki pages:
  • MCreator plugins:
  • Comments:
Okay, i kind of fixed this,…
Fri, 06/10/2022 - 18:45

Okay, i kind of fixed this, when i insert a custom model its always named "modelcustom_model" so if i import another model it gets the same name and replaces the past model. But when i rename the name of "modelcustom_model" to something like "nevergonnagiveyouup" it just errors the mod. (regenarte code thing)

Last seen on 20:50, 24. Apr 2024
Joined Jul 2020
Points:

User statistics:

  • Modifications:
  • Forum topics:
  • Wiki pages:
  • MCreator plugins:
  • Comments:
You need to open the model…
Fri, 06/10/2022 - 19:11

You need to open the model file and have every model imported be named differently.

Last seen on 18:41, 17. Aug 2022
Joined Nov 2021
Points:

User statistics:

  • Modifications:
  • Forum topics:
  • Wiki pages:
  • MCreator plugins:
  • Comments:
@Ali107 When i rename them…
Wed, 06/15/2022 - 10:22

@Ali107

When i rename them my workspace errors (regenerate code)

Last seen on 17:14, 16. May 2024
Joined May 2022
Points:

User statistics:

  • Modifications:
  • Forum topics:
  • Wiki pages:
  • MCreator plugins:
  • Comments:
you need to name the file…
Wed, 06/15/2022 - 11:53

you need to name the file diferently when you create a model in blockbench

 

Last seen on 11:41, 17. May 2024
Joined May 2022
Points:

User statistics:

  • Modifications:
  • Forum topics:
  • Wiki pages:
  • MCreator plugins:
  • Comments:
I was having a similar…
Sat, 07/23/2022 - 18:39

I was having a similar problem- really infuriating! In order to rename it in a way that MCreator can recognize, you need to go to the 'File' tab in blockbench, and change the name of the project identifier- not the actual name of the project, or the name of the file. This will change how it's referenced in the code, and won't just override the existing one.

Last seen on 19:22, 18. May 2024
Joined Nov 2023
Points:

User statistics:

  • Modifications:
  • Forum topics:
  • Wiki pages:
  • MCreator plugins:
  • Comments:
It won't even allow me to…
Sat, 01/06/2024 - 22:39

It won't even allow me to rename the model nowadays