Started by
Wehavnt
on
Topic category: Help with MCreator software
I'm new to MCreator and coding in general, is there something wrong with my procedure that I'm not seeing?
I'm attempting to make an add-ons mod for a modpack I'm working on. I'm adding an oracle that spawns in the same village the player does on generation. I couldn't find a tutorial on spawning custom mobs in villages that actually loaded past 50%, So I tried adding a procedure that checks if there's a bell in the area and checks if there's an existing oracle in the village. On existing worlds, the world loads and the procedure works great. But whenever I try creating new wold with the procedure, it never loads and just stays on the generation screen until I close it.
Edited by Wehavnt on Mon, 02/28/2022 - 23:02
We need some more context. Why is there a return false in the end?
Sorry for the late reply. That's just a habit of mine so that it pops up under the custom spawn condition dropdown. I'm not sure of the logic behind it