Started by
alexio76
on
Topic category: Help with Minecraft modding (Java Edition)
I try to make a mod with mobs than have 3d models from Blockbench but I can't have more than 1 model in "3d models and texture mapping", so I can create just one mob with a custom model. How can I fix that ?
Sadly not sure
Hm, i might know your issue. If this isn't it, then i'm sorry unless you give more hints about the problem, so here i go :
Firstly in Blockbench when you create your Modded entity, be sure to put your "File Name" and "Model Identifier" of your model.
Example
File Name ( Zombie Man ) <-- This is the name. Kinda the display of the model
Model Identifier ( zombie_man ) <-- This is the ID. By default if you export it while this is empty, will resort to "custom_model"
Just be sure that your ID doesn't have caps, start with a number, or has special characters. That way you can "garantee" that you won't have any problems.
Your problem might be that your model doesn't have an ID so it got custom_model by default. MCreator doesn't like having two model with the Same ID.
how do the id thing?