Started by
SamDwich
on
Topic category: Troubleshooting, bugs, and solutions
I'm playing through planet bars after 0.9.3's release, and notice that chopbug lobber AIs are not working. This happened before so I try to fix their AI. But for some reason the targets for entities beyond a certain point just become undefineds. Selecting one undefined selects them all, and if a target entity becomes an undefined, the AI defaults to the first on the entity list, in this case CUSTOM:Chopbug. Why is this happening is something I don't know but I'm pretty sure I can't fix it.
IDK what to put here and why did I do this anyways and why is this text centered,
SamDwich
I usually can get it fixed if I restart MCreator and then put another target block above the one giving trouble and then choosing one of the enities that DON"T get turned into undefineds and then finally choosing the entity you wanted in the one below.
BTW This is mostly fixed in 2022.1 it seems..
Ok then. I'll hotfix soon.
Also I'm using 2021.3
Ok I did regenerate code and build before posting this topic and I think it worked, they now list as Player instead of undefined. Releasing hotfix.