Started by
MGMac
on
Topic category: Help with Minecraft modding (Java Edition)
I want to make a system that stores a value to each player, and saves across deaths and sessions. How would I do this?
Topic category: Help with Minecraft modding (Java Edition)
I want to make a system that stores a value to each player, and saves across deaths and sessions. How would I do this?
Edit: in retrospect it would work better being tied to a gui, for example where you can consume diamonds to increase your points in a keybind gui, and then save that variable between session and death, as well as returning the value when a button in the gui is pressed. However both these solutions would work well so if you know a way to do either please let me know.
you can make variables in the variables tab