Topic category: User side tutorials
there is two way to make it 1 for 1.12.2(2 for 1.16.5)
(for 1.12.2)
1,you need to make a effect name time stop(you can change the name)
2,in potion activite tick you to make produce like is
set entity in cobweb for 1 tick
add potion effect slowness 255 20
add potion effect mining fatigue 255 20
add potion effect weakness 255 20
3,now to make a item name time stop clock
4,on time stop clock use do a produce like is
execute command at [effect @e[c=6(you can change the distance)] you name effect 12(you can change how long is effect) 0] x y z
clear all potion effect
cooldown item for 60(you can change is)
(now for 1.16.5 and up) like 1.12.2 but have a litte change
1,you need to make a effect name time stop(you can change the name)
2,in potion activite tick you to make produce like is
set entity in cobweb for 1 tick
set no gravity of entity fasle
add potion effect slowness 255 20
add potion effect mining fatigue 255 20
add potion effect weakness 255 20
3,now to make a item name time stop clock
4,on time stop clock use do a produce like is
execute command at [effect @e[c=6(you can change the distance)] you name effect 12(you can change how long is effect) 0] x y z
clear all potion effect
cooldown item for 60(you can change is)
sorry for bad english
You can leave a comments idea below
goodbye have a nice day
Hey,can you take a screenshot of the procedure?