Started by
PhoenixofDeath
on
Topic category: Help with MCreator software
I used blockbench to create a 3d model for a weapon, and also assigned textures to it in blockbench. One part of the weapon uses the Minecraft "crimson_stem" texture, which is animated. Now when I import the exported 3d model into Mcreator, I can select the model texture parts for the respective parts.
The problem is that I can select the animated texture in the mapping, but it remains static ingame and is not animated. Even if I create the texture via the animation maker in Mcreator and then assign it to the mapping, the weapon does not have the animated texture. How do I add an animated texture to a model texture part of a JSON 3d model?
If you added the crimson_stem.png (which is animated), MCreator (your mod) will need the crimson_stem.png.mcmeta to know it is an animated texture ... then Minecraft (in game) will animate the texture. Place the file (crimson_stem.png.mcmeta) in the same folder as the crimson_stem.png in your mod.
It usually goes in:
... MCreatorWorkspaces\YOUR_MODID\src\main\resources\assets\YOUR_MODID\textures\(items or blocks)
Thank you that helped a lot, this fixed it for me, many thanks
Glad to know.
am I doing sumthing wrong? all I get is a black box insteed of the wanted texture