Started by
Engineer
on
Topic category: Help with Minecraft modding (Java Edition)
So yes, people have said this before, and usually the answers are just "set height variation to 0" and they don't realize that there are still some small hills. I was wondering, how do you go into the code and change the height manually? I've tried going into the json values for the dimension but if I change the values then the dimension doesn't even load. How can I set it to superflat manually?
Ok so I figured it out, in the json file for the dimension you have to set the y_factor to 0.001, which compresses the height noise to a value lesser than one and it just gets rounded so that its entirely flat.
which y_factor?