Topic category: Help with MCreator software
I want to check if the player would die from an attack/damage of any kind, to revive him afterwards if certain conditions are met. (same logic as Totem of Undiying)
I want my item to have an ability that prevents the wearer from dying while holding it. After that it would be good if the item is not consumed, but gets a cooldown on this ability.
Is this possible, or too complex?