Started by
Pizza Parker Supreme
on
Topic category: Feature requests and ideas for MCreator
Apologies if a thread for this already exists, I couldn't find one.
As the title suggests, it would be great to have the ability to make client-side only mods (can be used on servers without being on the server's modlist) using MCreator. Currently, MCreator can only create server-side mods (must be installed on both the server and client). In fact, if you create an MCreator mod with literally nothing in it, it's still considered a server-side mod.
Ideally what I'd like to see is a more strictly-limited workspace so that we can experiment with what we can/can't do with client-side mods. We could get some really interesting and creative mods out of something like that.
Okay, for the beginning small explanation.
Minecraft has actually 4 possible meanings for "client" and "server":
So if you won't be doing only graphical mods (like minimap or something) then your mod most probably will be server sided anyway.
Like if you create new mob, block, item server has to know it exists to properly calculate world and client needs to know it exists to properly render it on your screen.
However things like minimap, things only add stuff to render (like said minimap) don't have anything that server will have know about.
At the moment i don't remember much client sided elements (other than not many procedure blocks?) in mcreator.