How to fix Invalid Models imported from BlockBench? [RESOLVED...(?)]

Started by Fuzzy on Mon, 06/20/2022 - 20:31

Topic category: Help with MCreator software

Last seen on 00:23, 21. Jun 2022
Joined Jun 2019
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How to fix Invalid Models imported from BlockBench? [RESOLVED...(?)]
Mon, 06/20/2022 - 20:38 (edited)

I haven't used BlockBench or MCreator for a while, but I tried to import a .java model I made in BlockBench to MCreator 2022.1, but it says invalid model.

 

UPDATE: Only a few minutes after making this thread I seemed to have fixed the problem, but I'm not sure how I fixed it... I changed the names of the individual cubes and the name of the model.

Edited by Fuzzy on Mon, 06/20/2022 - 20:38
Last seen on 13:51, 30. Jul 2022
Joined Jun 2022
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Possible reason #1: It's…
Mon, 07/11/2022 - 10:51

Possible reason #1: It's recommended for the following field box in Blockbench to be left untouched (I guess). If you put in anything in it, that might be the reason as to why the model wasn't working.Blockbench image

Possible reason #2: MCreator might have accepted the model, BUT it replaces a previous one you had with the name Modelcustom_model. Here's a YouTube video which explains how to fix the Modelcustom_model name issue if needed:

https://www.youtube.com/watch?v=1LiDvIJB2Is