Topic category: Feature requests and ideas for MCreator
For those of you who don't know, attributes are properties on mobs/players which dictate basic things like armour and movement speed, as well as more specific things like flying speed and zombie reinforcements. This is a vanilla feature and can be applied to any item in the game and when held in a specific slot (or any slot at all) their affects are applied. You can even toy around with these using give item command generators such as Gamer Geeks under advanced options (linked here: https://www.gamergeeks.net/apps/minecraft/give-command-generator.)
I think it would be a great quality of life change if MCreator came with an easy-to-use UI for this on any item or perhaps through procedures, so that instead of doing complex math and NBT fiddling via the procedure system we could instead use the base-game attributes system, or perhaps a plugin could come along doing that exact thing.
If there's already a simple way to do this in MCreator that I'm oblivious to, please let me know and I'll close this forum topic.
Cheers :)
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Those are not item attributes (cause Attribute can be added to entity only), those are Attribute Modifiers. It's bik difference >:3. Those are modifying values of attributes of entity that is using this item.
But yeah, it'd be useful to have it easier than using commands.