Started by
guardtown4
on
Topic category: Troubleshooting, bugs, and solutions
This has been posted before but did not receive a good solution.
I made a custom entity with the "Mob aggressive towards player" base. The only problem is the player gets hit by it when they are standing up to 2 blocks away. Changing the bounding box did not seem to help.
How do I make it so the player only gets hit when the mob collides with them? (Or just the attack reach is lower)
Edited by guardtown4 on Thu, 06/30/2022 - 17:22
Closing this thread.
The solutions I found included using custom code, which I tried at first but also made it so my entities stopped targeting the player. I tried again, just completely removing the number value from the custom code (4.0 + entity.width*entity.width), and it worked perfectly.