Add a way to set the time in a custom dimension without affecting overworld

Started by UltroGmr on Sat, 07/02/2022 - 00:33

Topic category: Feature requests and ideas for MCreator

Last seen on 18:16, 1. Aug 2022
Joined Apr 2019
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Add a way to set the time in a custom dimension without affecting overworld
Sat, 07/02/2022 - 00:33

If I can't have a custom sky in my dimension at least let me set the time without affecting the overworld!!!

I have made a mod with a dimension that's always day except for when a certain condition is met, I solved this by doing the command /time set in a player tick procedure.

The only problem is I now have found out that it affects the overworld too!!!

And the fact that it is nighttime in the dimension is important as I want to give it a dangerous kind of feeling!!!

I can't give the blindness effect to the player either since the effect is too strong and I want bosses and hostile mobs in the dimension to not be impossible to find and kill.

Please add a way to set the time in a custom dimension without affecting the overworld too, it ruins my mod as the dimension it adds is supposed to be a late-game thing, and I don't want the overworld to be ruined with my mod

Last seen on 16:20, 4. Aug 2022
Joined May 2022
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store the time of theā€¦
Sun, 07/10/2022 - 02:35

store the time of the overworld just before you enter the dimension in a variable then play around with the time in the dimension once the player is back in the overworld set the time to the variable