Custom model not working (cannot find symbol)

Started by PlayandTuto on

Topic category: Troubleshooting, bugs, and solutions

Last seen on 23:29, 1. Nov 2023
Joined Jul 2020
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Custom model not working (cannot find symbol)

I used blockbench to make a custom model, but when I create a mob and give him a custom model, it does not work and it crashes

Executing Gradle task: build
Build info: MCreator 2022.1.20510, forge-1.16.5, 64-bit, 16290 MB, Windows 10, JVM 17.0.1, JAVA_HOME: C:\Program Files\Pylo\MCreator\jdk, started on: 2022-07-08-21:32:38

> Task :compileJava FAILED
C:\Users\User\MCreatorWorkspaces\lands\src\main\java\net\mcreator\lands\entity\renderer\EyeRenderer.java:74: error: cannot find symbol public void setupAnim(T entity, float limbSwing, float limbSwingAmount, float ageInTicks, float netHeadYaw, float headPitch) {
^
symbol: class T
location: class net.mcreator.lands.entity.renderer.EyeRenderer.Modeleye
C:\Users\User\MCreatorWorkspaces\lands\src\main\java\net\mcreator\lands\entity\renderer\EyeRenderer.java:42: error: net.mcreator.lands.entity.renderer.EyeRenderer.Modeleye is not abstract and does not override abstract method setRotationAngles(net.minecraft.entity.Entity,float,float,float,float,float) in net.minecraft.client.renderer.entity.model.EntityModel public static class Modeleye extends EntityModel<Entity> {

this is not the entire log because site regulations do not allow me

How do I do it, mod for 1.16 and changed the model for the mc version.

The solution to this problem…
Wed, 08/10/2022 - 16:32

The solution to this problem and many other problems can be found in our knowledge base: https://mcreator.net/support/knowledgebase Please check the knowledge base before opening a new topic on the issue which has a known fix.

Last seen on 16:44, 2. Mar 2024
Joined Aug 2022
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Did the delete gradle folder…
Thu, 09/08/2022 - 19:59

Did the delete gradle folder thing, didn't work.