when ranged item used doesn't work with entityes

Started by Averagemcreato… on

Topic category: Help with modding (Java Edition)

Last seen on 14:16, 24. Apr 2024
Joined Oct 2021
Points:

User statistics:

  • Modifications:
  • Forum topics:
  • Wiki pages:
  • MCreator plugins:
  • Comments:
when ranged item used doesn't work with entityes

I am trying to make an entity shoot out a different ranged weapon every 10th shot of the primary weapon, but it doesn't work when I try to use "when ranged item used"