Started by
SgtD4rkness69
on
Topic category: Troubleshooting, bugs, and solutions
I wanted to make a block that works like a solar panel(only works during day and if sky visible) but instead of storing and sending power, it checks for furnace/blast furnace/smoker and if there is 1 below it can send "fuel" without actually sending fuel to the furnace in order to smelt a item. Anyone know how to do it? I tried but cant seem to understand the problem.
Use the 'check for block in radius' procedure template, and set it to the size you want. (It's a 6*6 cube centered around wherever the procedure is initiated by default, but you can make it much bigger if you need to.) Then, when it returns a sucess, have it check for an item in the furnace's input slot, (check that the number of items in slot 0 is greater than 0), and check that the fuel slot is empty.
You can program your custom fuel item to have whatever fuel duration you want- if it's only obtainable through this procedure, it'll be immediately consumed on input.
Hi Mindthemoods can u help me do it? I cant seem to make it work
sorry for the trouble.