Started by
Eftann
on
Topic category: Help with MCreator software
Hi, im trying to make a weapon that is both melee and ranged, i made it as ranged item and tried to make procedure for when entity swings item
its like that= even trigger: player uses item> deal 10 damage to event/target entity type generic> deal 1 damage to provided itemstack
but when i attack normal mob with left click in game it deals only 1 damage.
any idea how to fix it?
There's a on the first page of ranged item that says "Damage vs Mob/Animal (Melee Damage) Check the box and type in the damage amount.