Started by
Wowie
on
Topic category: User side tutorials
Step 1. Right click on your mob element and select "Open mod element in code editor" then select "YourMobsName"Entity.java
Step 2. Look for this piece of code
@Override protected void registerGoals() { super.registerGoals(); this.goalSelector.addGoal(1, new MeleeAttackGoal(this, 1.2, false) { @Override protected double getAttackReachSqr(LivingEntity entity) { return (double) (4.0 + entity.getBbWidth() * entity.getBbWidth()); } });
The 4.0 represents the melee range and increasing will increase your mobs melee range similar to ravager
Step 3. Save and lock code